VR
has been available for a couple years now, yet few game developers
seem to be taking advantage of the potential of VR. The majority of
VR games available seem to fall into one of two categories: games
we've played before but now get a more VR-ish camera angle, or some
variation of a first-person shooter (FPS.) Don't get me wrong, these
games can be fun, but I often encounter elements of a VR game across
different games that I wish would all be brought together to really
take advantage of the potential. VR is a chance to be someone
different and do things yourself, which usually requires a lot more
skill and practice than button-mashing. There's something so
satisfying about reaching over and virtually picking up,
manipulating, and using an object in a game. Interactive and
destructive environments that I can literally demolish or alter if I
choose are something missing from most VR games so far. Developers,
please make me feel like I'm able to interact with your game world
instead of making me feel like your VR game just has an altered
visual perspective and is only an on-rails version of something I've
played countless iterations of before.
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