Tuesday, August 30, 2016
No Man's Sky (2/5)
No Man's Sky has plenty to offer an intrepid explorer, including countless planets each with their own weather system, vegetation, alien lifeforms, and structures ranging from tiny claustrophobic shelters to small outposts connected to the galactic trade network. There's plenty to do, with different objective areas on a planet, more easily discovered when you find a location beacon that pings the location of points of interest with distant icons—a crashed starship, a distress signal, or even an alien monolith. As you explore, you can scan and catalog the planet's flora and fauna, if you encounter any lifeforms. The indigenous creatures are usually not a threat, many of them being non-aggressive herbivores. However, some lifeforms will rush to attack you as you fumble for your boltcaster to dissuade them. This happens so rarely, though, that when it does, you'll probably not be ready and will jump with surprise, having been lulled into complacency by the quiet and vast expanse of the planets you'll explore. Often, I felt more of a threat from planetary weather systems; acid rain, solar storms, and sudden freezing temperature drops at night convinced me that I should never wander far from where I parked my ship!