If
skirmish rules aren't really your thing and you'd prefer to see the
role-playing aspect of Solar Echoes developed more, I have a few
other possible projects on the back-burner. I have artwork from John
Fell of new alien lifeforms waiting to be used, and I've planned to
include some of it in another Explorer's Guide. If you remember the
recent release at the beginning of this year, “Explorer's Guide to
Sa'mesh,” I detailed a planet, it's economy, society/culture, food,
unique weapons, NPC's, and a new lifeform with a short mission that
involved an encounter with that lifeform. Another Explorer's Guide
would follow the same format, and would help GM's expand their
universe with yet another exciting planet to visit and possibly
develop into a full campaign. If you'd rather see something different
than another Explorer's Guide, another plan of mine is to start a
mission series, where several missions are all part of a larger,
sequential story. That's an involved plan with a lot of writing and
things to figure out, but it is something I've already set in motion
with a few pages of ideas. So what is your vote? Skirmish rules, a
new Explorer's Pack, or a mission series? Maybe you have another
idea—feel free to share!
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