Wednesday, October 2, 2019

VN Architecture (part 2)


In a number of instances throughout the Star Legation visual novel, there will be opportunities to fail, and some of those failures will result in a “Game Over” because you can no longer achieve the main objective of the game, or because your choice actually resulted in death. Of course, you can always reload from previous saves and try again with different choices. However, sometimes your previous choices even earlier than that might have farther-reaching effects than you realized. Near the last third of the game, many of the choices you have made earlier will be put to the test, as the type of relationships you have built will determine how characters will behave at a rather crucial moment in the story. I have not included any way for the player to track this during the game, nor have I indicated when such a choice might affect a relationship—it’s all very organic and I don’t want to disrupt the natural flow of character interaction…

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