Personally, I prefer immersion in a
game, especially when the story is engaging and the characters are
believable. I don’t like seeing some kind of graphical status
indication appear during conversations or events, and I don’t even
like having a way to check on that through a menu or sub-screen of
some type. In my opinion, it is important to maintain the “suspension
of disbelief” just like it is done when watching a movie or TV
show. If you are reminded that you are playing a game with fiddly
menus and onscreen options, I think it pulls you out of the immersion
to a degree and can distract from your full emotional involvement in
the story. As a result, the Star Legation does not have a fancy
onscreen message bar—it is merely a shadowed area so that you can
more easily read the dialogue text. I have also chosen to reduce all
onscreen graphical user interface down to a single icon in the lower
right of the screen. When you click that icon, a menu screen will
appear so you can save, familiarize yourself with other key commands
(such as a quick save key, skip text key, etc.) My main goal is for
you to lose yourself in the story like you would in a book.
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