A lot had changed in gaming
demographics. Unlike the 1980's, when gamers were primarily kids,
those same kids have now grown to adults that are still gaming. A
significant portion of the gaming audience is now comprised of middle
aged gamers who have full time jobs and can easily afford to purchase
several games a month. However, these same people have much less time
to spend gaming because of their jobs, family, and other adult
responsibilities. Another factor that has significantly changed the
industry landscape is the internet. No longer do gamers need to
travel to a video game store to purchase a new game release, or worry
that it might be sold out. Now, at the push of a button, we can
download a game within minutes and start playing right away. With
large numbers of new games releasing every week, it's a lot easier to
get tempted and distracted away from a current game with a new
arrival. How is all this affecting game developers and the future of
the industry?
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