Personally, I understand the
difficulties associated with maintaining IP and keeping all related
material within the established canon. Others have written additional
material--such as missions--for the Solar Echoes game that, in some
cases, I felt violated the original lore. Thankfully, because I own
the Solar Echoes IP through Corefun Studios, I've been able to
oversee and advise changes to keep with the original material. Some
may consider this controlling or overreach, but to preserve a vision,
sometimes changes must be made when things begin to step outside of
or move in a direction that seems counter to the original themes.
Though I've not encountered this particular situation, imagine if
someone wanted to write for Solar Echoes and presented something with
a particular social agenda behind it. I've designed Solar Echoes to
be neutral or silent in those areas so people of all ages and views
might be able to enjoy it. Allowing a specific social agenda to
manifest in Solar Echoes would tacitly suggest that I support that
agenda, and it would alienate a group of people that might disagree,
preventing them from being able to enjoy the Solar Echoes universe.
One reason we play games and read stories is as an escape from the
conflicts in the real world, and unless something is clearly
advertised as having a particular social agenda, I think it is
dishonest and subversive to try to covertly insert that agenda in the
writing. Protecting IP requires a partnership in vision and enough
oversight to preserve it.
No comments:
Post a Comment