How much of your
world should you reveal? The temptation for those who have invested
vast amounts of time into their world building are the creators that
are at the greatest risk—they feel an ownership and responsibility
for all of their imaginings, and respond by trying to cram too much
of this information into their writing. The exposition can easily
become too long and burdensome to the hungry audience that is eagerly
anticipating discovering a point to it all. It is best to describe
your world through your characters, subtly or overtly, depending on
your writing style. Nebula and Hugo award winning scifi author,
William Gibson, had a unique approach with world building in his
novel, Neuromancer—he revealed the world his characters lived in
through inference. Rather than explaining how things worked or
identifying the terms he used, everything was left to uncover through
context. This may not be an approach that works for many (and
Neuormancer is not exactly an easy read), but it is one example of a
way to reveal the world you built. Instead of defining your world
through narrative exposition, let your audience discover it through
the eyes of your characters and through the memories they reveal as
the story unfolds. To be safe, keep the description of your world on
the shorter side--detailing a location that requires two or three
full pages of narrative is an approach that will likely begin to lose
all but the most dedicated readers.
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