Friday, September 6, 2019

Tokyo Chronos VR Review (part 5)


I should also mention that, from everything I've played so far and read online, Tokyo Chronos is a “kinetic novel,” meaning that there are no choices for you to make. I have yet to discern how the advertised claim of multiple endings can be achieved without some choice being presented, but after 3 hours so far, everything has been entirely kinetic. For me, this was disappointing, because I prefer VN's with choices to kinetic novels, but that is just my personal preference. I did really like being immersed in the 3D world of Tokyo Chronos, seeing the characters right in front of me--it really did feel like I was a character in an anime. As for the story, I won't reveal anything, but I will say that the tone is dark. The dialogue is well-written, and aside from a few typos and grammatical mistakes, it is effectively constructed and intriguing. The game was funded through Kickstarter, so considering its origins, I think what has been done is impressive. I do feel, however, that there were some lost opportunities, so I hope that game developers are inspired by Tokyo Chronos and decide to push the application of VR to visual novels even further--it's a step deeper into immersive storytelling!


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