I recently
downloaded a new game for VR called Tokyo Chronos. This game is the one of the first of its kind--it's a visual novel in VR! As a visual novel
writer and developer myself, I was very excited to see this genre of
game enter virtual reality. This week, I'll share my impressions and
opinions about Tokyo Chronos, which is a monumental step for visual
novels. Although I am nowhere near finishing the game yet, I think
that the 5 chapters I have played so far are enough for me to give a
fair analysis. I'll focus on the game itself and not the story, to
avoid spoilers. A few things really excited and impressed me, and
other instances felt like opportunities lost. Is VR a good fit for
visual novels? I think it is, and Tokyo Chronos is a step in the
right direction for the genre.
No comments:
Post a Comment