Other features
are touted as reasons to get a VR headset, including high resolution,
more motion-related interactivity (do we really want to try that
again?), and immersion. I can definitely see VR headsets finding a
market as medical technology, for military training, or even for
remote viewing through external devices (for example, drones.) Yet VR
just doesn't quite convince me that it's going to revolutionize the
entertainment industry. Don't get me wrong, I'm going to try it--I'm
definitely going to pre-order a Sony Morpheus when pre-orders open
up. But to Sony, and everyone else developing VR headsets, I want to
say this: Please, please aggressively support the new hardware with
tons of applications and software! If things go the same way as the
Move and Kinect (where it seemed like they were depending on the
technology to sell itself) well, there just isn't going to be enough
reason to have one around in a year or two.
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