There are many dangers in outer space,
and in Solar Echoes, we attempt to generate some of the fear and
trepidation that accompanies space travel. We want players to have a
sense of the danger in the vast emptiness of space every time they
step aboard their starship to travel. Preparation is key to survival,
because forgetting even the smallest, seemingly unimportant item can
be a crucial mistake when the characters are floating days, or even
weeks, away from civilization. While the MC will accelerate gameplay
during lengthy spans of inter-stellar travel, gameplay will suddenly
become very focused if something goes wrong. Space is vast, and even
if some areas see frequent starship travel, most travelers will not
encounter more than a few starships in between destinations. It could
be a long time to wait, and there is no guarantee in space that
someone will come along at all—imagine being stuck in the middle of
the ocean, hoping for a boat to pass by. Even in a populated
universe, being stranded in space has serious consequences.
No comments:
Post a Comment