Friday, January 3, 2014

Organizations in Solar Echoes (part 5)


Dealing directly with the criminal syndicate known as The Seven will not be something characters will experience at low-levels. It will take several missions involving minor criminals answering to The Seven before the characters will be able to form enough intel to reveal that The Seven is at work. Once this is determined, it may still be in the characters' best interest to construct a strategy before attempting to approach the criminal syndicate with any accusations. It is also important for players to keep in mind—criminal syndicates are so large that a “smoking gun” will never be found—only parts of the organization may be temporarily damaged. It may seem fruitless to even try to tear down part of the syndicate, but the alternative is leaving it alone to flourish. Without UG vigilance, The Seven may someday attain their goal and rule entirely over all the Krissethi clans. Should that day come, the fragile alliances among the races will begin to collapse.

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