As seven alien races struggle to co-exist in an uneasy alliance, the Inter-Stellar Union sends Union Guard agents on missions to preserve the crucial balance. These specialized operatives must do what regional security cannot, dealing with smugglers, pirates, terrorists, and even greater challenges in order to bring stability to a universe that needs it desperately. Without the Union Guard, the races will not be prepared to face a looming alien threat they can only hope to defeat together.
Wednesday, January 15, 2014
Entertainment in the Solar Echoes Universe (part 3)
The leafy Erwani have a different outlook on entertainment due to their long, slower-paced lives. Consider that to most Erwani, a game of chess is “too fast.” Erwani prefer entertainment that spans many hours, and as a result, their movies, operas, and competitions can last for days at a time. By contrast, however, Erwani seem to also enjoy tests of technical skill in digital environments, and often hold competitions that involve hacking. Fast-twitch video games and simulations are popular among Erwani grafted with data tendrils, and challenges focused on computational or coding skills have become some of the most popular broadcasts. This odd dichotomy between fast-paced, active entertainment and long, drawn-out passive forms of entertainment demonstrates that Erwani may have found a true balance between tension and relaxation.
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