As seven alien races struggle to co-exist in an uneasy alliance, the Inter-Stellar Union sends Union Guard agents on missions to preserve the crucial balance. These specialized operatives must do what regional security cannot, dealing with smugglers, pirates, terrorists, and even greater challenges in order to bring stability to a universe that needs it desperately. Without the Union Guard, the races will not be prepared to face a looming alien threat they can only hope to defeat together.
Friday, January 17, 2014
Entertainment in the Solar Echoes Universe (part 5)
The oceanic dwellings of the Archaeloid have greatly influenced their preferred forms of entertainment. Swimming competitions exist across a wide variety of sports events, and Archaeloid underwater Olympics occur every year due to their extreme popularity. Other than water-based sports, however, Archaeloids have shown a great love for sculpting—one of the few art-forms that may be performed easily underwater. Archaeloids do enjoy music, but this art has not developed much because of its limitations in a watery environment, usually tending towards primarily percussive manifestations. Undersea hunting and gathering events have also found great success among the Archaeloid people, and exploration excursions in some of the deepest depths of their oceans have seen a rise in popularity. As a result of the Archaeloid affinity for water, a common saying among other races is: “You can keep a big Archaeloid entertained with a small puddle.”
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