Friday, October 5, 2018

Visual Novel Mechanics (part 5)


There will be a fair number of choices to make during this visual novel (VN) game, but I don't know how the number of choices stands up to a VN produced by a major game company. I'm the only writer, so chances are, this game will not be as robust as some released by large game studios with multiple writers. Despite that, though, I think that the choices you'll be given will appear in a natural way and hopefully won't feel contrived—I wrote the game with choices appearing whenever a question or decision prompts them. Some choices lead the same direction as the others presented, but have a hidden variable that is assigned to your character. Other choices exist to explore the situation, and when the information of that choice is complete, you can go back and choose the other options to gain those bits of information. And some choices will totally alter the path of the game, for better or for worse. It is a complex process to keep everything organized and flowing naturally, and I feel a bit like a time traveler existing on different timelines spawned by butterfly-effect decisions. But in the end, I am hopeful that this visual novel will be an exciting, thought-provoking, and enjoyable experience for players, with some healthy doses of humor included!

No comments:

Post a Comment