There will be a fair number of choices
to make during this visual novel (VN) game, but I don't know how the
number of choices stands up to a VN produced by a major game company.
I'm the only writer, so chances are, this game will not be as robust
as some released by large game studios with multiple writers. Despite
that, though, I think that the choices you'll be given will appear in
a natural way and hopefully won't feel contrived—I wrote the game
with choices appearing whenever a question or decision prompts them.
Some choices lead the same direction as the others presented, but
have a hidden variable that is assigned to your character. Other
choices exist to explore the situation, and when the information of
that choice is complete, you can go back and choose the other options
to gain those bits of information. And some choices will totally
alter the path of the game, for better or for worse. It is a complex
process to keep everything organized and flowing naturally, and I
feel a bit like a time traveler existing on different timelines
spawned by butterfly-effect decisions. But in the end, I am hopeful
that this visual novel will be an exciting, thought-provoking, and
enjoyable experience for players, with some healthy doses of humor
included!
No comments:
Post a Comment