Some variables that will influence the
game have to do with choices you made at the very beginning, before
you even began your mission. In role-playing games (RPG's), you
typically spend time creating your character before you even start
the game, though some games integrate this process into the story,
which is the route I've chosen to take. Some skill choices that you
make at the beginning will later become useful during the game, with
choice options appearing that would not otherwise be available if you
did not choose the requisite skill. For instance, a Solar Echoes
skill is Discern Motive, which allows you to read between the lines
of a character's speech and empathize with the character a little
better. If you have this skill, sometimes a hidden choice will become
available during a conversation. However, in this visual novel, you
won't have the entire range of Solar Echoes skills available to you;
at the beginning of the game you will have to decide between two
options a few times rather than just pick out of a large pool like
the Solar Echoes tabletop RPG. I made this decision because of the
vast number of permutations possible and because some of the Solar
Echoes skills won't be relevant in the scenario presented in the
visual novel.
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