Thursday, October 15, 2015

Single Multiplayer Video Games (part 4)


My interest in Destiny faded partly because of the game, but partly because I really didn't feel like talking while playing the game. Destiny, however, is a different design from the typical multiplayer game—it is designed, in a way, much like Solar Echoes—it almost requires the presence of others on a team in order for game goals to be achievable. Considering that I played Destiny often with others online for about 8 months, the developers definitely did something right with their game design to get me to be a social player online. But Destiny had a single-player campaign as well, and I certainly spent a lot of time enjoying it alone. I think it is unfortunate, though, that some developers (like EA) are trying to force multiplayer by removing single-player entirely. It's important to incentivize players of all types. The developers of Destiny (Bungie) were wise in their approach—they offered up a great single-player experience that got me hooked enough that I was willing to stay around for the multiplayer offering. If the game had been multiplayer-only, I seriously doubt I would have given it much of a chance.

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