Friday, April 17, 2015

Solar Echoes Games at JohnCon (part 5)


A combination of tactics is likely to produce the best results on a mission, and last weekend, Hopkins players mixed things up effectively. In one situation, the team was trying to stop smugglers from escaping a starport with military contraband. The team hacked into the starport to access useful records like the shipping manifests and passenger data. Once they had a strong suspicion as to the smugglers' location, two of the team were dispatched to a Union Guard starship to prep it for use. Others on the team approached the location, where the smugglers were loading their ship. The human on the players' team managed to convince one of the smugglers that he'd heard about the weapons they were moving and wanted in on the deal. While he kept the smuggler distracted (and exchanged contact info), the two Krissethi snipers on the team managed to sneak onto the ship without being seen. When the smugglers noticed another one of the team who had failed her Stealth check to hide her firearm, they shouted “UG!” and ran aboard their ship, closing the door and preparing to launch. However, by this time, the first two UG agents had arrived with their ship and fired a warning shot, with the Chiraktis on the team hailing the smugglers. When they were informed that operatives were already aboard their ship waiting to attack, the smugglers realized they were in an impossible position—UG outside the door of their ship, a UG starship with weapons lock in front of them, and UG operatives somewhere inside their ship. The smugglers surrendered quickly after succumbing to the UG Chiraktis's intimidation.

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