Wednesday, April 22, 2015

Life of a Game (part 3)


One of the problems is that there is a lot of “shovel-ware” (hastily made, poor quality software) inundating the market. The ease of putting something online for sale has caused gamers to exercise much more caution and to value every dollar they spend—most of us have been burned by a bad game purchase at some point and we resent being conned out of our money, even if it’s just a couple dollars. Thankfully, some online vendors like Sony have quality-control that prevents shovelware from being sold on their storefront. Often, screenshots or even video previews of the game are included on the storefront to get a glimpse of the game beyond its sensationalized text description. Despite all this, however, we gamers usually look for user feedback. How many stars was it rated? Any comments about the game? Unfortunately, most people never return to rate the game, review it, or comment unless there was something about it they really didn’t like—then they feel they ought to warn other gamers. I finally remembered to go back to the game page and rate the game I bought this weekend (5 stars) when I had to end my game session. I was honestly too busy having fun to think about letting other people know!

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