Wednesday, April 15, 2015

Solar Echoes Games at JohnCon (part 3)


Another exciting situation during one of the games at the JohnCon this weekend was when a player managed to manipulate the captain of a smuggling operation. The player had chosen the insectoid Chiraktis for his character, but decided upon an unusual route and placed his extra attribute point in Influence. His mission was to capture the smugglers, transfer them to his ship and send them home with his back-up crew, while his team assumed the role of the smugglers and delivered the contraband aboard the ship so they could discover the others involved in the smuggling operation. When his team encountered the smuggler's ship, he used his EW (Electronic Warfare) ability to confuse their sensors so they'd accept his ruse that he needed help because his hyperdrive was damaged. They boarded his ship suspiciously, weapons ready, but despite their efforts to keep things under control, the player's Chiraktis managed to isolate and secretly incapacitate one of the smugglers, “assisting” him with medical help (which really ended up putting the guy to sleep.) The player slowly isolated and worked on each of the smugglers, even convincing the captain that one of his own men was a traitor. The player was finally able to get in a room alone with the captain, and after a brief skirmish, incapacitated him and bound him in security cuffs. It was masterfully executed, and he managed the entire situation with half the number of men than the smugglers had. Divide and conquer!

No comments:

Post a Comment