Another exciting
situation during one of the games at the JohnCon this weekend was
when a player managed to manipulate the captain of a smuggling
operation. The player had chosen the insectoid Chiraktis for his
character, but decided upon an unusual route and placed his extra
attribute point in Influence. His mission was to capture the
smugglers, transfer them to his ship and send them home with his
back-up crew, while his team assumed the role of the smugglers and
delivered the contraband aboard the ship so they could discover the
others involved in the smuggling operation. When his team encountered
the smuggler's ship, he used his EW (Electronic Warfare) ability to
confuse their sensors so they'd accept his ruse that he needed help
because his hyperdrive was damaged. They boarded his ship
suspiciously, weapons ready, but despite their efforts to keep things
under control, the player's Chiraktis managed to isolate and secretly
incapacitate one of the smugglers, “assisting” him with medical
help (which really ended up putting the guy to sleep.) The player
slowly isolated and worked on each of the smugglers, even convincing
the captain that one of his own men was a traitor. The player was
finally able to get in a room alone with the captain, and after a
brief skirmish, incapacitated him and bound him in security cuffs. It
was masterfully executed, and he managed the entire situation with
half the number of men than the smugglers had. Divide and conquer!
No comments:
Post a Comment