As seven alien races struggle to co-exist in an uneasy alliance, the Inter-Stellar Union sends Union Guard agents on missions to preserve the crucial balance. These specialized operatives must do what regional security cannot, dealing with smugglers, pirates, terrorists, and even greater challenges in order to bring stability to a universe that needs it desperately. Without the Union Guard, the races will not be prepared to face a looming alien threat they can only hope to defeat together.
Tuesday, March 24, 2015
The Lure of Discovery (part 2)
Popular video games often rely upon a formula that rewards exploration with exciting discoveries. Currently, “”No Man’s Sky” is a game in development that procedurally generates new worlds across a vast universe, as well as varied environments, ecosystems, and lifeforms. Though the game is due for release sometime during the summer of 2015, it is clear from the previews that the focus is on discovery. Other games have been tremendously successful with this formula already—consider Minecraft, a game that generates an entirely unique world for each player that the player must explore to gather materials necessary to craft and build. Perhaps it was just me, but I found Minecraft’s appeal was in exploring the world and digging deep within the earth to discover what might be down there.
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