Friday, March 6, 2015

A New Team of Recruits (part 5)


Characters can take on uncommon roles in Solar Echoes, though some races will have small limitations in those roles. For example, the Reln can roll 4 dice for Influence-based checks (Persuasion), which gives him a greater chance at rolling a high number. The Krissethi player from last weekend decided to be the diplomat, but Krissethi's normally only have 2 Influence dice. When creating a character, you are allowed to raise 1 racial attribute by 1 (to a maximum of 4,) so the Krissethi player decided she would apply that point to Influence. Her Krissethi was able to roll 3 Influence dice when making checks, which does produce a better chance of rolling a high number than 2 dice, but on average-- because of the Reln's 4 Influence dice--a Reln character will always do slightly better at Influence-based checks. In the end, it was a good move for the Krissethi to take on the role of diplomat, because the other character was the infamous Omul, which starts with a natural Influence of 1.

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