Characters can
take on uncommon roles in Solar Echoes, though some races will have
small limitations in those roles. For example, the Reln can roll 4
dice for Influence-based checks (Persuasion), which gives him a
greater chance at rolling a high number. The Krissethi player from
last weekend decided to be the diplomat, but Krissethi's normally
only have 2 Influence dice. When creating a character, you are
allowed to raise 1 racial attribute by 1 (to a maximum of 4,) so the
Krissethi player decided she would apply that point to Influence. Her
Krissethi was able to roll 3 Influence dice when making checks, which
does produce a better chance of rolling a high number than 2 dice,
but on average-- because of the Reln's 4 Influence dice--a Reln
character will always do slightly better at Influence-based checks.
In the end, it was a good move for the Krissethi to take on the role
of diplomat, because the other character was the infamous Omul, which
starts with a natural Influence of 1.
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