One of the
players last weekend wanted a melee-focused character, so he chose
the mighty Archaeloid. Archaeloid's have a solid shell encasing most
of their body, so they have a natural armor rating of 2, which means
two things: they don't have to buy armor and therefore have more
starting money leftover to spend on other things, and they don't have
to worry about armor degradation, because natural armor does not
degrade like a suit of armor would. A normal suit of armor prevents
some damage from going through to the wearer, but it also absorbs
that amount of damage against its “hardness.” Once a suit of
armor's hardness reaches 0, it can no longer absorb damage and is
useless, needing to be replaced or repaired by an Engineer with
appropriate skills. Natural armor doesn't mean that Archaeloids are
exactly tanks, though—when hit by a weapon with armor piercing,
even the Archaeloid's shell is ignored when damage is calculated!
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