Friday, August 22, 2014

Character building in Solar Echoes (part 5)


Be sure to have an eraser handy, though, because people sometimes change their minds as they start picking out weapons. The sniper you were planning might take a different turn if you find yourself buying up a lot of close-range melee weapons. You may want to change your talents, and even your skill point investment, if your weapon of choice just doesn't make sense with the talent choices you made. Selecting weapons, armor, and other equipment is a lot of fun, and sometimes it is even a better place to start when designing your character, if you're unsure of your character's role at first. There are also optional physique and personality options you can choose from, which might further influence the direction of your character's design. For instance, the stealthy infiltrator you were planning might change entirely if you decide to pick the “pyro” personality and the “scarred” physique (adds a bonus to intimidate, but a penalty to blending in with a crowd.) Suddenly, your sneaky spy has transformed into an intimidating maniac who loves to play with fire-based weapons. Physiques and Personality traits don't have to dictate how your character turns out, but, if you're uncertain about the type of character you'd like to play, these traits might be the easiest way to get your ideas rolling. In the end, design the character that you think you'll have the most fun playing and will be an asset to your team. Have fun!

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