Once you have decided on your character
type and race, it is time to start distributing the 7 skill points
you have (at each level, you'll have 7 to spend.) The challenge is
that you can never exceed your level with your skill points, so you
can't dump all 7 points into firearms—you are forced to spread them
around among other skills so that your character isn't a “one trick
pony.” It's a good idea to put a point in firearms, unless you are
an Erwani or Chiraktis Worker that intends to wield remote
cyberweapons instead. Other than that, though, you really should
consider how each player on your team is planning to distribute their
points. If nobody on your team decides to put a point in Piloting
Terrestrial Vehicles, pursuing criminals in your skim-car is probably
going to fail. Another thing to consider are the talents you might be
aiming for in the long-run. Many talents have a certain skill rank
requisite. For instance, if you'd like to be an explosives expert,
you need at least 3 skill points in the Engineering skill. This would
allow you to get the Explosives Training talent, as early as level 3.
Planning out your skill point investment is crucial if you intend to
play a specialized character, or even if you just have your eye on a
particular talent that you know you can't miss as soon as it becomes
available.
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