Thursday, September 12, 2019

GMing and VN Writing (part 4)


One thing you should try when writing a visual novel story is to outline the major plot points that have to happen. The details of those goals are formed into the mission that is presented to the protagonist, and then the story will be off and running. From that point, role-play and act out each of the different characters in your writing, letting them drive the direction of the story through their personalities, culture, and personal motivations. You'll already know where you have to lead these characters, but just like a GM, simply guide them there through circumstances and peripheral characters, sometimes even through each other. The interesting thing is that when you are acting as the protagonist or as one of the other main characters, sometimes more route options will surface than you anticipated. It makes for an interesting story with a few extra possible side-routes. However, similar to GMing a live tabletop RPG with players, you'll need to make sure things don't get too side-tracked, so connect everything back to the main storyline.

No comments:

Post a Comment