I
have a few more final tips for mission writing. I highly recommend
keeping the GM's narrative sessions short, because players often have
short attention spans and they are not very patient when it comes to
“story time.” Don't write a book! I usually try to keep things
down to one or two paragraphs of narrative if possible, the only
exceptions being the mission briefing at the beginning and the
mission debriefing/epilogue at the end. Intersperse your narrative
with decisions for the players to make. Even a simple “Awareness
Check” involves everyone making die rolls with the hope of rolling
high so they can determine something helpful for their team. Keep
things concise in your writing and don't get overly descriptive—you
can do that when you're talking with your players and describing the
situation as they're playing. For example, as the players' characters
breach a warehouse and see the smugglers, you can quickly describe
the smugglers as a group of 5 humans that immediately reach for their
assault rifles. Keep things moving and get to the action, but during
the action, you can start to fill in the description. For example, a
player targets a particular smuggler and as they exchange gunfire,
you can describe the smuggler, saying something like, “this human
leers at you maliciously as he quickly turns to fire back, his black
leather trench coat whirling behind him like a cape.”
I'd
also like to add that you need to keep loot and flavor in mind while
writing a mission. Players are always excited to discover new
weapons, armor, and equipment during their missions, so make sure
that they can find a few unusual items. Flavor is a term I use to
describe short embellishments of the setting you've created. I hope
the mission-writing tips this week have been interesting and useful!
I'll end with a short flavor example from the mission, “Egg Drop,”
when players finally locate a bar called the “Star Wrangler” that
they've been searching for:
As
you pass various curio and souvenir shops at the starport,
your attention is suddenly captured by a bright, holographic
projection. A colorful animation shows a star being captured with a
rope and pulled in to another cluster of
stars by a Krissethi wearing a ten-gallon cowboy hat. He sits proudly
upon the cluster of stars, points right at you, and
winks. The words "Star Wrangler" appear for a few moments,
and then the animation cycles again.
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