First,
I think one of the most important aspects of an RPG is the
characters. As with a book or movie, if you don’t like the
characters, you’ll lose interest quickly. The characters in Tokyo
Xanadu are interesting because they have depth—they’re not just
typical cookie-cutter stereotypes that you might often see in
Japanese anime, games, or manga. For example, one of the characters
is a hacker who thinks himself superior in intellect to his
classmates so he doesn’t bother going to school. He’s arrogant
and condescending, and rather proud of himself for making it on his
own; he’s developed a successful app that has earned him a lot of
money—enough to pay for his own apartment in an upper-class area.
Yet when something happens to someone he cares about, the hacker
quickly realizes he is out of his league and unprepared to deal with
the situation. He suddenly finds himself relying on others and
admitting that he needs their help. This is just one of the
characters, but each one has their own story that can be explored.
The game actually catalogues each character you’ll meet—and there
are a LOT of them at the main character’s high school. Each
archived character has notes detailing what you’ve learned about
them so far, with slots for additional information should you learn
more over time by interacting with them. So far, I have over 30
different character profiles!
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