I'm
not a fan of Star Trek, but the Star Trek: Bridge Crew game had me
really interested because it involves players working together to
operate a starship (similar to the starship game system in Solar
Echoes.) I bought the game and went through the training tutorial. It
was very impressive: I could design my character's appearance a
little and then look down at myself and see my hands, arms, and body
in VR. After learning the different roles (Captain, Helm, Tactical,
and Engineer) I tried the game with some AI-controlled crew. It was
very impressive, but the true fun started when I tried it online with
real people. It was like we were all in the same room together,
talking, laughing, waving, and blowing up angry Klingons as we worked
together as a team, each of us with our own crucial contributions
toward the operation of the ship. This game shows me that the
developers got it--they understood that designing a game for VR is
largely about creating a gaming experience from a perspective that
puts you into the character's shoes and allows you to actually
physically do the things that character does. One of the coolest
things about VR are my memories of playing the game: I have to remind
myself that it wasn't actually reality, but my memories feel like I
was really there!
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