Earlier
this year, I met for a few weekends to run Solar Echoes with a group
that really wasn't interested in combat. I decided to use the Tarball
Run mission, which involves a complex investigation to locate a
target among a wide variety of starship racing teams. All the
characters had to go on was a name and the fact that the racer had
won the previous race. Nobody knew what he looked like, and no one
was even certain what alien race he was. The mission was very
involved and spanned a couple game sessions, but this group of
players enjoyed the story and character interaction--they almost went
out of their way to avoid combat! Knowing the type of mission a group
will enjoy most is key to your players having a great time. As a
mission-writer for Solar Echoes, though, I need to consider all this
so that I can hopefully create something that is fun for everybody!
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