My last line of questioning involves
relationships in a Visual Novel. There are going to be a lot of
interesting relationships among the Solar Echoes alien characters,
and how they interact with each other will be one of the core
elements of the game. You'll need to navigate the different
personalities and cultures to succeed at your mission, and I have a
lot of ideas for how I'm going to make this fun, intriguing, and
challenging! However, one aspect that is very popular in Visual
Novels (and usually helps sales if present) is romantic
relationships. This is a small problem in a typical Solar Echoes
scenario, because even though 5 of the 7 aliens do have binary
genders, only 3 of them have discernible differences between gender
(and you'll only ever see a Chiraktis male—the one female is the
Queen!) I also don't want to have cross-species romances going on,
especially since many of the alien races are similar to animals we're
familiar with. However, I do have some plans to include a few extra
characters of the same species that could become romantic interests
of the main character. A few final questions for you related to this
topic:
- Would you be happy with only 1 romantic option in the game, and have the option not to pursue romance at all?
- Would you prefer 2 or more romantic options in the game?
- What other ideas do you have for romance in the game? (Keep it PG—I'm not putting anything R-rated into this game, especially because I want it to be marketable to kids as well.)
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