Without a fixed point to reference like
the north pole, sea level, or the north star, flying in space can be
a little...disorienting. If you're in a starship traveling in space
and detect another object floating out there with you, you need
reference points. It was suggested to me that the nearest fixed point
in space, such as a nearby star, be used to calculate X, Y, and Z
coordinates. I learned from the aerospace engineer that one of the
newest methods being used currently involves a typical triangulation
method for position determination, similar to our GPS technology. It
uses interstellar Pulsars as points of light (actually X-rays) that
are emitted from the poles of pulsating Neutron stars. However, this
becomes problematic when your starship transitions to an area where
there is a nearer star, or a nearer set of Pulsars. Imagine the
problem of trying to calculate position effectively when moving back
and forth between these areas, where one star/pulsar is the nearest,
then another becomes the nearest, then you fly a loop and end up
nearest to the previous one. Constantly changing reference points in
this situation would be confusing to the poor captain trying to call
out directions to his equally confused helmsman. Imagine the
difficulty of flying an RC helicopter away from you, then turning it
around to fly it towards you, where suddenly many of the directions
become inverted because of its new facing. All of this can become
insanely confusing. That's why I turned to a friend who spent a lot
of time in the belly of a Navy submarine...
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