Right away, I'm certain that MMORPG
fans would key into my statement that I only spent a few hours with
the Final Fantasy XIV beta, and tell me that I need to spend more
time for it to really grab me. Yet I remember hearing the same thing
when I was trying to like World of Warcraft—I got into the beta and
played it for a month before it was released, and then bought it with
the hope that if I just spent more time with it, I'd like it. After
the first month of owning the game and spending countless hours to
level my character up to level 27, I finally canceled my subscription
and deleted the game from my computer. People kept saying things
like, “It gets really good after level 10,” “It gets better
after level 15,” or was it level 20? I kept trying, I kept hoping,
but it never changed enough from its design to keep me going. I've
concluded that I just don't like, or maybe I just don't get,
MMORPG's. Yet I still keep trying to like them—I spent several
hours on the Final Fantasy XIV beta and loved the creative and
colorful world they created, the unique creatures, modes of
transportation, and character choices available for designing my
avatar. For those of you that like MMORPG's, Final Fantasy looks like
it has all the characteristics of the most popular offerings on the
market today, with the added special blend of world-design that only
Square Enix seems to have.
No comments:
Post a Comment