Another powerful draw in games is a
sense of customization and ownership. Rewards earned in this form are
major draws to players, because these rewards convey specific
recognition of accomplishments and choices made. In Solar Echoes,
players have many options for developing their characters, and as
they go on missions and earn enough experience to “level up,” the
path to customization becomes even more varied. What skill
investments will unlock which talents, and which talents will enable
unique options, specific to only that character? What weapons will
best take advantage of those talents, and which gear will be best
when combined with these factors? There are countless paths to
choose, and developing a character can easily become an addictive
pursuit, where each new item presents new options for play-style, and
each level opens a new path for unique abilities and combinations of
those abilities. The quest to develop the most powerful character—one
that is the best at a particular role that he can be—this goal can
easily become an obsession fueled by long hours reading over talent
descriptions to find the best possible combinations. Yes, games are
designed to be fun, but game developers know it goes beyond far
that--we've designed the game to keep you coming back for more.
No comments:
Post a Comment