Sequels wouldn’t exist if we disliked
them. Often, we like the original material so much that we can’t
wait to see it further expanded. As a game developer myself, I have
already written many stories in the Solar Echoes universe to tell the
massive story I have in mind—I know that the game has lots of
growth opportunity, too, and I'm excited to see this happen. Someone
like George Lucas conceived a huge story that needed many movies to
tell, and the universe is still growing with multiple character
stories, backstories, mid-stories, etc. Tolkien wrote the Lord of the
Rings as such a massive tale that it was broken into three books. But
sequels that are a forced afterthought because the first story was an
unexpected success? Well, these are often less engaging and sometimes
very disappointing, with fans shouting in anguish that the sequels
should have never been made. Every once in a while something really
special and unique is discovered among all the sequels and
derivatives out there, and it's great that those creators are
rewarded with success. However, we shouldn't begrudge them for
eventually trying to enterprise on that success with a few sequels.
Sometimes, sequels can be a true measure of whether a great idea will
stand the test of time...or not.
No comments:
Post a Comment