Cinematography in a visual novel is not
only used to create emotion and nuance, but to involve the viewer
more actively in the story and keep their attention. Films have
changed over the generations, and one very significant change is the
amount of edits used in a scene. Old, black-and-white movies often
approached filmmaking as if they were plays, where actors would
sometimes deliver large amounts of dialogue for 5 to 10 minutes
without a single cut to another angle. Modern filmmaking often cuts
back and forth to different angles multiple times in a single minute.
Perhaps our attention spans have become shorter over the last couple
generations, but whatever the reason, we respond to movement and
shorter amounts of information that is presented at a quicker pace.
The visual novel is a very interesting medium for conveying a story,
and I've been happily surprised by the artistic options that are
available through this particular genre. I'm working hard to innovate
and present you with a meaningful, fun, and exciting story through my
visual novel design, so you can expect to see some elements of
cinematography in The Star Legation!
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