Monday, April 9, 2018

Tips to Game Developers (part 1)


Last week I talked about some of the struggles game developers have in the gaming industry. What is the answer for game developers? It sounds simple: Make great games! But this is much easier said than done, and many who try will fail. However, I think there are a few essential elements that are necessary for a game to have a chance, and though some games have done well without a few of these, the chances of success are notably increased if they are present. Many gamers have full-time jobs, families, or are busy in school, so they might not be able to sit down with the same game day after day. They might play several different games before they get back to your game. Games that don't allow save-anywhere but require large chunks of time investment to get to a “save point” are less likely to appeal to busy people. If your game doesn't include solid save options and quest logs to point a forgetful player in the right direction when they get back to your game, it will likely be abandoned. Those of us who have spent money on a game and faced this now scout reviews for indications of these features in your games. It can be a deal-breaker.

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