In case you missed it on Friday, I
finally completed putting together the Solar Echoes video comic!
There were a lot of unexpected challenges along the way, but I
created many of them for myself as I learned what I could and
couldn’t do with the programs I had available to me and worked
within the limits of my own capabilities. Originally, I did not
intend on having any actual animation—I planned only to change the
expressions on the characters depending on their dialogue and the
circumstances they were in. But, a happy accident helped me to learn
that I could dissolve between frames at a fast rate and achieve
semi-stop-motion animation. I tried to use it sparingly, reserving
most of the animation for a few actions and for battle scenes (it
takes a LONG time to put together). The focus remained on the
characters, their interaction, and their approach as a team to their
mission. The video comic is based on the free Solar Echoes demo,
Operation Flash Strike, so the mission is the same and the characters
are based on the pre-generated characters that are included with the
demo. I wrote the script based on what I’ve seen different groups
of players do in the many demo’s I’ve run at conventions. Every
single time, I’ve seen players handle the mission with different
tactics and unique decisions. This is just one of many possible
scenarios. I hope you enjoy the characters and the video comic! A
huge thanks goes out to all the voice-actors who contributed their
voices and acting skills to this project! And another huge thanks
goes out to John Fell, who was not only the voice actor for Elsor the
Omul, but is also the artist behind all of the amazing character art
I used! Thanks John!
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