Don't get me wrong, I like a good
challenge in my games. I suppose one of my biggest complaints,
though, is a game that doesn't make my objectives clear and causes me
to wander around aimlessly, dealing with random encounters that feel
purposeless because I don't know where I'm going. I also don't like
games that I can put hours and hours into, but because of randomized
rewards, I might not gain anything useful to advance in the game. Yet
games like this that require “grind” seem to appeal to the
younger generation, and I catch myself about to judge them when I
recall how much more time I had back when I was that age. Long, empty
summers with no job, no family to take care of and nothing to do
meant a lot of time to kill--what better way to pass time than to
pound away at a game and feel like I'm accomplishing something
through brute force? It can be immensely gratifying, somehow, but
these days, not so much.
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