What
does a product designer do after his product is complete and it has
been released out into the wild to survive on its own? Yesterday the
Explorer's Guide to Sa'mesh went live on RPGnow.com, and I've done
all the marketing for it that I know how to do. As sales are coming
in, I find myself wondering something I haven't thought for weeks
because I was so focused on the Guide...I'm asking myself, “What's
next?” I could take a break, but it's not in my nature—I can't
wait to get started on a new project! Interestingly enough, another
project that was being worked on simultaneously is about to come to a
close, though most of the work has been on the artist's side, with me
advising on tweaks here and there. That project is the new 3D sculpt
for the Reln Voidrunner starship, and I literally just received an
email with the final image from 3D-artist Charles Oines. I've pasted
the original artwork from Jay Darnell that this design is based on in
the upper left, so you can make comparisons. Isn't it cool?! I can't
wait to try printing this on my 3D printer, plus uploading and
ordering my own copy from Shapeways!
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