I'm heading out to another convention tomorrow, and this is one I've
never attended before, called the Dreamation convention in Morristown,
NJ. I have scheduled to run 4 Solar Echoes demo's, 4 hours each, so it
should be a lot of fun with lots of new role-playing gamers! One of the
things I did this week is work on preparing a few maps for some of the
environments the missions take place in. An example is from the Seeds of
Chaos mission, where the players need to stop some hackers
hiding out in an elementary school room during the summer. It was
struggling to make the map interesting until I decided to try to use
lighting and shadows. The final result is pretty cool, and it definitely
sets up the foreboding atmosphere of a gang of dangerous hackers
huddling around a computer. I can't wait to see how players handle this
situation tactically!
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