After finishing the “VR
Worlds” passive experience of Ocean Descent, I decided to try
"London Heist." This felt very much like an immersive movie
and video game combined. In one of the early scenes, it began with me
seated at a table in a smoky bar. I was using the two "move"
controllers, and I had two hands in the game that I could move like
my own to pick up and manipulate objects. In front of me was a cigar
and a lighter on the table, so I picked the cigar up in my left hand
and the lighter in my right. I clicked the trigger on my controller
(I think it was the trigger--I don't remember which, it felt so
natural) and the lighter lit with a flame that I used to light my
cigar. Then, I pulled my left hand close to my face and breathed
in--the embers on the cigar glowed. I then blew out onto the air, and
the microphone on the VR headset translated that into smoke blowing
out of my mouth in VR! I was smoking a cigar, without the risk of
lung cancer! Shortly after this, a man showed up and sat at my table,
talking to me about a jewel heist. I felt like he was right there—the
physical presence was almost palpable. His cell phone rang and after
answering it, he said it was for me. I reached over and took it from
him, and when I instinctively held it up to my right ear, I could
hear the voice of the other guy on the line, in my right ear! The 3D
audio in VR is impressive! Later, I picked up a handgun in one hand,
smacked a magazine into the handle with my left hand, and began
shooting with amazing pinpoint accuracy at bad guys on motorcycles
outside the van as an incredibly life-like VR character drove. I even
leaned out the window and looked behind the van to see more bad guys
coming, but in reality I was staring right at the back of my couch.
The weirdest thing is, when I touched my couch, I actually thought
there was some kind of invisible object I'd bumped in the game!
No comments:
Post a Comment