Tuesday, February 5, 2019

VN: Hidden Score Tracking?


The choices you make in a VN can affect the branching story paths and the outcome of the game. But do you like seeing what's going on “under the hood?” Some games have a meter or other form of tracking to let you know how you're doing with your choices, such as a “relationship meter.” These metrics can pull you out of the game a bit, though, reminding you that you're playing a game and suspending your immersion. Other games don't have active tracking of your progress, so you just have to hope you've made good decisions and that you are accruing those good variables behind the scenes. My preference is keeping things hidden so that you can fully immerse yourself in the story as you interact with the characters. But, to be fair, I'm a little less strict with earning a good ending because players had no way to be certain of exactly how they were doing. What do you think?

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