Friday, October 26, 2018

Introducing Kids to TTRPG’s (part 5)


I've written all this because I know, personally, the value of playing TTRPG’s. I was a shy kid, a bit of an introvert, and someone who would do just about anything to get out of public speaking—I dodged more oral book reports and presentations than I can remember (I still did the reports, but managed to convince my teachers to allow me to do them on video instead of in person!) But, thanks to my aunt and uncle gifting me with my first D&D basic set when I was about 10 years old, I started to get into playing TTRPG’s. I also tried other TTRPG's, and found some friends to get together with me every weekend to play them. I usually played as the GM, but through all of those gaming experiences, I began to improve in skills that have helped me throughout my life. I read a lot because of TTRPG’s, and my vocabulary increased significantly, which really helped with my SAT’s and my writing skills. As a GM, I learned the qualities of a leader and became more competent at managing and facilitating groups of people. I learned to plan and organize large projects due to the massive storytelling campaigns I designed for my friends, which has helped me today with a variety of the projects that I’ve started, and finished. And I’ve learned, despite my introverted tendencies, to be an extrovert when necessary—a skill which has been vital to my work in many ways. These are just some of the benefits I gained from playing TTRPG’s when I was a kid, so it is my hope to see other kids have fun playing TTRPG’s while also learning some of these valuable skills for their future. Help spread the word about TTRPG’s to this new generation!

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