There's
still more to mention about the Arizona Sunshine VR game, and most of
it is positive. I really liked being able to pick up and manipulate
most objects in the environment. If there's an abandoned car, you can
open each door and trunk to see if there's anything useful, like gun
ammo or...tennis balls? Most objects in the game can be picked up and
thrown, though other than grenades, I've not found much of a use for
throwing a can of beans or a bottle of soda. One thing I really liked
was the freedom to manipulate my environment; at one point in the
game, a horde of zombies comes looking for me, and after dying to the
horde a few times, I finally managed to survive them all by ducking
inside a sheriff's office while leaving the door slightly ajar. From
inside, I could pop the head of any zombie that wandered in front of
the opening, especially those that decided to get curious and amble
through the door. You can carry up to 4 firearms in your holsters,
and you can attack with a gun in each hand-- reloading isn't hard
unless you're panicked because you somehow ended up in the center of
a zombie mosh pit. I've so far managed to deliver over 100 zombie
headshots, but I will say that it can be a challenge because of the
occasional glitchy occurrence brought on by holding your gun
(controller) in front of your eye (which blocks the VR headset.)
Still, it's possible, but in a frantic situation where you don't have
time for precision, I recommend shooting out their legs. The game
environment is rather expansive so far, and the variety of locals is
keeping me intrigued—last night, I finally escaped the Lost
Dutchman's mine. Let me say this: a single flashlight in a pitch-dark
mine is the perfect recipe for zombie horror! Arizona Sunshine was on
sale for $20, and I have really been enjoying my first free-roaming
survival-shooter!
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