The
difference between a story-heavy RPG and a game genre called a
“Visual Novel” is that the RPG involves other elements beyond
just making choices between reading segments. Other types of games
involve expansive story lines where the gamer passively absorbs story
segments which occur at certain intervals, temporarily interrupting
actual gameplay. Some games don't bother, though, and just focus on
the gameplay without putting much effort into a “story mode.”
Interestingly enough, even in games like “Star Wars Battlefront”
that are understood to be purely action games, story seems to be an
element players demand. The Star Wars Battlefront game that released
in 2015 was online multiplayer only, without a single-player story
mode. The game was widely criticized for lacking any story, and the
developers at EA are making certain that the 2017 version of the game
will definitely have a story mode. The very same thing happened with
the “Destiny” game, which was considered one of the best
first-person shooters with one of the most pathetic and almost
non-existent stories. Destiny 2 is due to release soon, and the
developers at Bungie are now aggressively advertising that they've
taken gamers' complaints very seriously by including an involved
story. Not all gamers like to read in their games, but it does seem
that most gamers want a good story!
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