Thursday, September 13, 2018

Dragon Quest XI Review (part 4)


The story, characters, and gameplay of an RPG are really the factors that make or break a game for me. If the story is predictable or the characters are all stereotypical cliches, I end up focusing on other aspects of the game to find redeeming value. But DQXI delivers on every level, and the story and characters exceed expectations just like every other aspect of the game. I've played a LOT of RPG's, trust me, but even when I was only 10 hours into the game I was already surprised by some unusual twists and turns in the plot and character behavior. The story is engaging in an unpretentious way—it has a quality to it that feels like it was taken straight out of a classic, time-tested fairy tale. Although there are certainly a few elements that you'll be familiar with, it feels like a new story is being told and this is one of the reasons the game keeps me going: I can't wait to find out what happens next! The characters in DQXI are likeable and fun. For example, I found myself wishing I had an adventurous friend like Erik to hang out with in real life—someone curious to see what might be up on that roof or behind that locked door, and daring enough to figure out a way to discover the truth. Each character has his or her own, distinct personality, and the dynamic of the party changes with each new addition to the group. I almost feel like I have a group of online friends waiting on standby to continue adventuring with me! But how is the gameplay in DQXI...?


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