I've recently signed a contract with a
new artist, and he will be designing some of the interior
backgrounds. We've started with the inside of a human colony
dwelling, and he has been doing some preliminary line art while we
communicate the details. One thing I immediately realized as soon as
I saw his sketch was that anything in the foreground was going to end
up behind the character sprites that I have to place over the top of
the background art. I do know of a way to avoid that for this
background, but after realizing that, I asked him to make sure none
of the other backgrounds have anything in the immediate
foreground—that will save me a lot of time so I don't have to pull
off my graphical programming trick to give the background some depth
the character can move behind. We've planned a few minor adjustments
to his line art, such as swapping the location of two areas, but
other than that, his first shot was really close to being a great
template for the final piece. I'll be honest, I love working with
artists and seeing our ideas come to life and take on a unique look.
Every time I see an email waiting from one of my artists, it's more
exciting to me than getting a package from Amazon at my doorstep!
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