This
weekend, I attended the Farpoint Convention and ran Solar Echoes
games in the gameroom. I met a lot of great people and had a ton of
fun seeing them try Solar Echoes for the first time. This week, I'll
discuss a few of the memorable moments during our games together! To
begin, the first group consisted of four people, later joined by a
fifth. A couple of them designed their own characters and the others
decided that they liked some of the pre-made characters that were
available. After I gave everyone a briefing on the basic rules, we
jumped into our first mission. Intel indicated there was a gun sale
being made of illegal military weapons, and the players' team needed
to go break it up, and get a key person out of the situation alive.
When the team arrived at the warehouse, they detected a security
robot on partrol—a mechanized, dog-like, walking tank. One of the
team determined (with his Robot ID talent) that the robot was
over-sensitive to bright light, so the team used the headlights of
their car to blind it while attacking. They managed to finish it off,
but not before another player noticed a second robot coming around
the corner. Most of the team ran to the side of the building, but one
stayed behind and chose to drive the car into the robot, ramming it
up against the side of the warehouse. This tactic paid off nicely,
and the rest of the team was able to easily destroy the remains of
the crushed robot with focused fire from their firearms. All hopes of
a stealthy entry into the warehouse were lost—the smugglers knew
they were there from the noise--but the team was alive and well after
defeating two tough sentry robots!
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